July 20, 2024 in category Tech
Why I expanded my accessibility sites with a separate site dedicated to WCAG and what gap it was meant to fill.
April 02, 2024 in category Accessibility
Key findings from the WebAIM Million 2024 report and what they reveal about the accessibility of today’s homepages.
March 24, 2024 in category Life
Psychological safety is very important to me. It's probably the most important thing in a workplace.
March 17, 2024 in category Accessibility
Common accessibility mistakes in digital content and practical ways to make your writing, structure, and formatting more accessible.
March 10, 2024 in category Games
A look at Alan Wake II as a horror game, from its unsettling tone to the story elements that make it work.
March 01, 2024 in category Accessibility
The six most common accessibility errors found in the WebAIM Million report and what they reveal about recurring web accessibility problems.
December 16, 2023 in category Accessibility
A personal update on continuing my accessibility certification journey after becoming IAAP CPWA.
November 12, 2023 in category Accessibility
Common accessibility mistakes in design and what to watch for when creating interfaces that work for more people.
October 22, 2023 in category Tech
Why I moved my accessibility site to Astro, how the rebuild went, and why the result feels like a better fit.
October 15, 2023 in category Accessibility
An accessibility statement is a way to tell your users the state of accessibility on the page. It is also required by Finnish law.
October 08, 2023 in category Accessibility
Why accessibility is not a one-time fix but an ongoing part of design, development, testing, and content work.
October 01, 2023 in category Games
My thoughts on Final Fantasy 16, from its strong story and characters to the battle mechanics that didn’t fully work for me.